Now, let's explore what might be done with a specific combination of colors, such as the red and green of Shivan Oasis. Primary abilities of each color: Red does damage, green makes mana. Given that it is possible to abundantly supply yourself with mana when using green, using Shivan Oasis will help cover a large, red color cost, which are, perhaps, the most dangerous spells in the game. I can see powerful dragon decks, in their most ideal form, by using this combination. This might be one of the more useful color-combos, when using non-basic land, simply because damage and resources are essential components of the game, and apply to a greater variety of plots. Basic creative and destructive abilities in your hand will give you more power than relying on a predetermined trick to come together as planned. Many popular decks will fail because they need too much for things to fall into their trap - Start to look at things in terms of fundamental mechanics, rather than adhering to the more obvious intentions in the game design - The game has often been designed to feed you gimmicks, which will win you matches, without ever really requiring you to think for yourself. |
